PC · ANDROID · iOS
One last bullet.
A new chance.
Gather your squad. Take the battlefield.
In LAST BULLET, even defeat can be the start of a comeback.
ONE ARENA. MORE WAYS TO WIN.
How will you fight?
Eliminations aren't enough.
Hold your ground.
Fight for eight bases, cover your team and respawn to rejoin the action. When the final core rises from the ground, a new chance to turn the match around appears.
- 10v10 Two teams. One score.
- 10 minutes Points decide the match. A tie means overtime.
- +8 points/s Hold the core that rises after seven minutes.
FIND YOUR CHARACTER
Small hero.
Big entrance.
Armor, bandages, feathers or a flying saucer? Meet some of the LAST BULLET crew.
KnightA smiling helmet, a towering plume and a shield. A recognizable hero right in the middle of the mayhem.
Select a portrait to meet another character.
SOMETHING BIGGER IS COMING
Defeat the monster.
Take its power.
Colossus and Wyvern can change your team's entire plan. Defeat the monster, approach its body and interact to take control. The player who earns the elimination has a short priority window.
COLOSSUS
Heavy footsteps. Arm cannons. A shockwave that makes the surrounding arena dangerous. Get close only when you have a plan.
Defeat → approach → take control
Both appear in Conquest. Battle Royale picks one monster per match. Balance is still being tested.
READ THE BATTLEFIELD
Every move.
A different opportunity.
Explore the decisions behind the action. Select a marker to reveal a tactical tip.

Take the objective
In Conquest, eliminations open a path. Holding bases earns points. Keep someone on the objective while teammates cover the approaches.
Illustrated tactical guide over an actual game capture. Markers are explanatory, not a live match.
SEE IT IN ACTION
Straight from the arena.
Colossus and Wyvern battles, minigun action and base fights across three maps. Staged shots captured in the running game, not a recording of a player match. This version has no audio track. On-screen trailer titles are in English.
YOUR NEXT MATCH STARTS HERE
Choose your way
into the fight.
What do you want from your next match?
Try Conquest 10v10
Capture bases, protect teammates and return to the action after a respawn. A final core creates another way to turn the score around.
Explore this modeGET YOUR GEAR READY
Your arena.
Your screen.
We're developing for PC and phones. These are provisional hardware targets, still to be verified on the listed devices.
Download hardware targets ↓Provisional minimum
Core i3-10100
GeForce GTX 960
8 GB RAM
Full HD · Low · target 60 FPS
Provisional recommended
Core i5-10400
GeForce GTX 1650 4 GB
16 GB RAM
Full HD · High · target 60 FPS
Estimates, not an FPS guarantee. The 2 GB and 4 GB GTX 960 variants need separate tests.
FROM THE GAME
Look closer
at the action.
SEE YOU IN THE ARENA
LAST BULLET
Three screens. One arena.
On your computer. On your phone. Always LAST BULLET.
PC, Android and iOS versions are in development. We'll announce the release date later.
Cross-platform play is a project goal and still needs production testing. A public download will become available when the release is ready.
One more question?
When can I play?
The game is being developed and tested on Windows. The public release date will be announced after device and online service tests.
Can I buy the game or skins on this website?
No. This website presents the game. It does not accept payments or orders.
Do the screenshots and videos show the actual game?
Yes. Screenshots and videos come from the LAST BULLET engine. Promotional footage also includes staged shots, and hero illustrations are game artwork.
Which languages are planned for the game?
This website is available in 20 languages. The same language set is planned for the game; the full game translations are not complete yet.
Will LAST BULLET be free to play?
The planned Steam release is free to play, with paid cosmetics and a battle pass. Final offers and release details will be announced later.